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"Thermostat 2"
"The second coming"

Stage Info

Stage Name:

"Thermostat 2"

Stage Creator:

Iggy

Stage ID:

47511670-020

Post Date:

unknown

Scenery Pack:

TransSpecial

EnemyPack:

FinePack15


Playable Bots

FireMan

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Stage Views











































Stage Ratings



Hall of Fame Award

Stage Description
Stage Boss : IceMan

Fire Man goes through yet another crazy block adventure that will test both your timing and reflexes. Act quick! Those block puzzles can be pretty tricky. Although this is a sequel, there is one big difference. Stock Hearts! Yep, now players don't have to get all frustrated n stuff. But, that only allows me to create some more diabolical obstacles. One must be careful around water, because if the fire is put out, there's no way to lite it back up. For the time-bombs, if the block breaks apart when it falls on a time-bomb, you just timed it wrong.

Everything you see in this stage probably originated from The Great Michilio, but I twisted some stuff up so it stays original. I'm sure Michilio won't mind to see his findings in other stages, right? Long live Michilio!

Have fun children.



Reviews ( 3/3 )
Michilio : "---"

Thermostat returns in all it's gory, erm... glory! Lots of new setups and Trans Special allows for more diversity and setups then before.

It has some pretty tricky timing sections in there, but Iggy is forgiving, well most of the time anyway.

It's the return of Melt Mania and it's just as awesome as we remember it. If you like fast thinking and / or Fireman this is one stage you should try. It's hard, but very doable.

Overall
9/10

RayJack : "---"

Holy crap, awesome level. I'll waste no more time in these two sentences and go straight to the review.

DIFFICULTY- 10/10

Some levels are so hard it takes dozens and dozens of tries to beat them. The creators of those stages either don't make those stages for us average-skilled players, or just don't realize that not everyone is a super-human at Megaman liek them. I don't like those stages. Some levels are so stupid easy you can go through the entire level without taking a hit in minutes or less on your first try. The creators of these stages are not very good at Megaman, and they are making a stage for themselves, not others. I don't like those stages. Some levels have consistent difficulty that is challenging but in a fun way, not the hair-pulling, PSP-hucking way. The creators of these stages realize that a level should be fun, not impossible. This is one of those stages.

UNIQUENESS: 10/10

According to Michilio, you took a bunch of elements from other levels and twisted them in your own way. However, I never played any of those levels, so everything in this stage was brand-spankin new to me. Every single puzzle was something new and wonderous to me, met with a 'Woah, awesome!' from me the first time I played them. I had loads of fun just seeing the different challenges you made and trying to figure out how I should time this or that to clear them.

SIZE: 10/10

This stage took me about 1.5-2 hours to finish. Granted, I died a lot, but that's still pretty long.

OVERALL: 10/10

I had a blast throughout the entire level. You really pulled through on this one, iggy. The challenge was good, the puzzles were good, the size was good.....the level is good. Hell, the level is spectacular, and I truly believe it belongs in the Hall of Fame.

Let me go on record saying iggy deserves a medal for this stage. A gold one, with a really sparkly ribbon.

Overall
9/10

RayJack : "---"

Holy crap, awesome level. I'll waste no more time in these two sentences and go straight to the review.

DIFFICULTY- 10/10

Some levels are so hard it takes dozens and dozens of tries to beat them. The creators of those stages either don't make those stages for us average-skilled players, or just don't realize that not everyone is a super-human at Megaman liek them. I don't like those stages. Some levels are so stupid easy you can go through the entire level without taking a hit in minutes or less on your first try. The creators of these stages are not very good at Megaman, and they are making a stage for themselves, not others. I don't like those stages. Some levels have consistent difficulty that is challenging but in a fun way, not the hair-pulling, PSP-hucking way. The creators of these stages realize that a level should be fun, not impossible. This is one of those stages.

UNIQUENESS: 10/10

According to Michilio, you took a bunch of elements from other levels and twisted them in your own way. However, I never played any of those levels, so everything in this stage was brand-spankin new to me. Every single puzzle was something new and wonderous to me, met with a 'Woah, awesome!' from me the first time I played them. I had loads of fun just seeing the different challenges you made and trying to figure out how I should time this or that to clear them.

SIZE: 10/10

This stage took me about 1.5-2 hours to finish. Granted, I died a lot, but that's still pretty long.

OVERALL: 10/10

I had a blast throughout the entire level. You really pulled through on this one, iggy. The challenge was good, the puzzles were good, the size was good.....the level is good. Hell, the level is spectacular, and I truly believe it belongs in the Hall of Fame.

Let me go on record saying iggy deserves a medal for this stage. A gold one, with a really sparkly ribbon.

Overall
9/10

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