I have to say that this really is an easy stage. Much easier than Normal mode MM stages, IMO. Maybe on par with the stages in MM5 and MM6. I didn‘t see a lot of use going into his abilities aside from maybe three chasms. The only thing that keeps it from being painfully challenge-free is the enemy placement, which is pretty clever. A lot of the wall shooters I didn‘t see due to how well they went with the background. I really would have loved to see you make the player have to freeze enemies to stop a generator long enough to cross a chasm, or go up to reach an otherwise inaccessable area. Pretty basic stage for my tastes, but it‘ll be a nice challenge for newbies.