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Info Database

Boss Info
Playable Character Info
Scenery Pack Info
Enemy Pack Info
Basic Pack 1
Basic Pack 2
Basic Pack 3
Basic Pack 4
Basic Pack 5
Basic Pack 6
Basic Pack 7
Basic Pack 8

Common Pack 1
Common Pack 2
Common Pack 3
Common Pack 4
Common Pack 5
Common Pack 6
Common Pack 7
Common Pack 8

Fine Pack 1
Fine Pack 2
Fine Pack 3
Fine Pack 4
Fine Pack 5
Fine Pack 6
Fine Pack 7
Fine Pack 8
Fine Pack 9
Fine Pack 10
Fine Pack 11
Fine Pack 12
Fine Pack 13
Fine Pack 14
Fine Pack 15
Fine Pack 16


Enemy Pack Info

FinePack9

ScrewBomberScrewBomber

It shoots upward or downward based on it's placement with a spread effect. Three shots will spread up/downward, while one from each side on a horizontal scale. It's rather hard to hit at times due to level placement, so feel free to utilize this factor.

Special thanks goes out to SB for writing this mini-guide.

TackleFireTackleFire

These are created by Hotheads, and will semi home in on your area, while also igniting any oil slicks. When you place them in the level on their own, they'll constantly respawn as long as the player is on their screen.

Special thanks goes out to SB for writing this mini-guide.

BombombBombomb

These pop up from the ground and explode into a spread attack of four mini exploding bombs, with two on each side of it.

Special thanks goes out to SB for writing this mini-guide.

OctoBatteryOctoBattery

Formally known as Suzy for those of us that fought the nightmarish MegaMan 3 for GB boss battle, this enemy moves either left and right, or up and down, until hitting something. Nothing more, nothing less.

Special thanks goes out to SB for writing this mini-guide.

WatcherWatcher

This enemy is encased in a shield and will stop periodically to shoot out two beams at you. It also moves either straight up or down depending on the placement.

Special thanks goes out to SB for writing this mini-guide.

FleaFlea

Yet another classic, this foe will jump about crazily in order to hit you for Crash Damage. It's a speedy little fella, so destroy it before it catches you off guard.

Fleas tend to come in swarms - not only in Capcom-created levels, but fan-levels too, so prepare your buster and get shootin'!

Special thanks goes out to SB for writing this mini-guide.

ShieldCannonShieldCannon

This enemy was seen first in MegaMan 4 in SkullMan's stage. The only real difference is this time it's shots don't bounce about after being fired. You have to wait for it to open it's shield on it's own, then nail it with everything you've got before it's cannon ball arches over and hits you. Of course, a charged shot can take it out easily even with a shield.

Special thanks goes out to SB for writing this mini-guide.




 
 

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