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Info Database

Boss Info
Playable Character Info
Scenery Pack Info
Enemy Pack Info
Basic Pack 1
Basic Pack 2
Basic Pack 3
Basic Pack 4
Basic Pack 5
Basic Pack 6
Basic Pack 7
Basic Pack 8

Common Pack 1
Common Pack 2
Common Pack 3
Common Pack 4
Common Pack 5
Common Pack 6
Common Pack 7
Common Pack 8

Fine Pack 1
Fine Pack 2
Fine Pack 3
Fine Pack 4
Fine Pack 5
Fine Pack 6
Fine Pack 7
Fine Pack 8
Fine Pack 9
Fine Pack 10
Fine Pack 11
Fine Pack 12
Fine Pack 13
Fine Pack 14
Fine Pack 15
Fine Pack 16


Enemy Pack Info

CommonPack1

BeakBeak

It fires off 3 shots in a up, middle, down way. Whenever it's closed, nothing can penetrate it's mighty defenses, save for a charged shot from MegaManC or ProtoMan.

Special thanks goes out to SB for writing this mini-guide.

ScrewBomberScrewBomber

It shoots upward or downward based on it's placement with a spread effect. Three shots will spread up/downward, while one from each side on a horizontal scale. It's rather hard to hit at times due to level placement, so feel free to utilize this factor.

Special thanks goes out to SB for writing this mini-guide.

MetMet

The famous Met of all things MegaMan save for the Legends games. It uses a spread shot whenever you get too close to it. You all know how it works by now, with the deflection of all attacks unless you're close enough to lure it out of hiding.

Special thanks goes out to SB for writing this mini-guide.

OctoBatteryOctoBattery

Formally known as Suzy for those of us that fought the nightmarish MegaMan 3 for GB boss battle, this enemy moves either left and right, or up and down, until hitting something. Nothing more, nothing less.

Special thanks goes out to SB for writing this mini-guide.

FlyingShellFlyingShell

It's encased in an armor that can only be damaged with a precise jump or else a charge shot, unless of course it opens up it's shell to attack you with a spread attack that goes out in all directions.

Special thanks goes out to SB for writing this mini-guide.

WatcherWatcher

This enemy is encased in a shield and will stop periodically to shoot out two beams at you. It also moves either straight up or down depending on the placement.

Special thanks goes out to SB for writing this mini-guide.

BobbleBobble

These were seen quite a bit in MegaMan 2 and following games. They constantly respawn endlessly as you kill them and slowly home in on your location.

Special thanks goes out to SB for writing this mini-guide.




 
 

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