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[ ID : 69422888-037 ] -- "Ready to Crumble"
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Michilio The 2nd



Joined: 07 Aug 2008
Posts: 4

PostPosted: Thu Aug 07, 2008 5:26 pm    Post subject: [ ID : 69422888-037 ] -- "Ready to Crumble" Reply with quote

Stage Link :
http://www.plutolighthouse.net/MMPU/index.php?page=ViewStage&stageID=69422888-037

Stage ID : 69422888-037
Stage Name : "Ready to Crumble"
Stage Region : EUR


Story: Gutsman made it to the Dropzone and activated the distress signal, but it seems the signal is being jammed by the Sky City emergency transmittor array. Luckily for Gutsman the array broadcasting the signal is only a few 100 metres away from the dropzone, but the array is heavily damaged, leaving very little floor left and making the structure quite unstable, though the electricity is still intact.

Even though it's uncertain whether he'll be able to get out of the array afterwards Gutsman decides to go for it, since otherwise it could take weeks until they can locate him and his energy is running low. Gutsman: "Alright, I'm going for it! Let's get ready to rumble!".

Notes:
You can't make blocks on conveyors, electrical blocks and bomb blocks, but you can on break blocks.

Press forward immediately after making one a break block to land on it in your fall.

Walking does not break break blocks, so if there are two next to each other, jump on the first and walk onto the 2nd.

Bobbles can destroy blocks if they fall on them and they will follow you, get them in position!

Blocks go straight through screw bombers, but their bullets can still get through your blocks.
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Jin Saotome



Joined: 27 Feb 2008
Posts: 133

PostPosted: Sun Feb 22, 2009 12:50 pm    Post subject: Reply with quote

... Try spamming a forum that isn't dead.. seriously.
_________________
Need a challenge? Tired of idiotically constructed stages? Try mine, they pwn.
Recommended Stages:
51478218-020 <-- Best STAGE.
51478218-30 <-- Working Man
Two must haves for your collection
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